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- on mouseUp
- global md1
- if the castNum of sprite 6 = the number of cast "full 3" then
- set md1 to the duration of cast the number of cast "tfend"
- puppetTransition(11, 0, 16, 1)
- set the castNum of sprite 6 to the number of cast "tfend"
- else
- puppetTransition(11, 0, 16, 1)
- set md1 to the duration of cast the number of cast "tfend"
- set the castNum of sprite 6 to the castNum of sprite 6 + 1
- end if
- end
-